Unity / VR Sources
Official documentation of the technologies used in the VR sub-project:
| Technology | Version in the project | Source |
|---|---|---|
| Unity Editor | 2022.3.33f1 (LTS) | docs.unity3d.com/2022.3 |
| XR Interaction Toolkit | 2.5.4 | XR Interaction Toolkit Manual |
| XR Plugin Management | 4.4.1 | XR Plug-in Management |
| Oculus XR Plugin (Meta Quest) | 4.2.0 | Oculus XR Plugin |
| Unity Input System | via XRI | Input System Manual |
| TextMeshPro | 3.0.6 | TextMeshPro Manual |
| UnityWebRequest (HTTP) | Unity standard | UnityWebRequest docs |
| Meta Quest development | – | developers.meta.com/horizon/develop |
| Blender (patient models) | – | docs.blender.org |
Note: the Meta Quest controller models and the XRI starter assets come from the official Unity samples (Assets/Samples/XR Interaction Toolkit/2.5.4/Starter Assets). Third-party assets in the project: Mesh Optimizer / MeshCombiner (editor tools), npc_casual_set_00 (NPC models for the visitor scenario).
Last build: 19 Aug 2026, 05:20+00:00